Let's make it happen.

My name is Jane Friedhoff. I'm an interdisciplinary creative technologist, artist, and independent game developer, intent on blurring the lines between as many media and genres as I can.

My work focuses on how we can explore and push the affordances of a given medium--new or old, digital or analog--to create new, unusual, and delightful relationships between people. I work on both the practical and theoretical ends of technology: from delivering open source production-quality code to publishing peer-reviewed academic papers.

From 2013 to 2016 I worked at The New York Times R&D Lab. After that, I worked at The Office For Creative Research, a hybrid research group that worked at the intersection of technology, culture and education to create tools and experiences that humanized data, until its closure in 2017. From 2017 to 2019, I worked as a creative technologist for the Google Creative Lab, where I experimented with cutting-edge technology to explore the artistic and unexpected potentials of new tools and research. Projects I've worked on have been shown at official Google events in the US and abroad, and have been integrated into key Google products, like the Morse code keyboard debuted by Sundar Pichai at his Google I/O 2018 keynote.

In Fall 2019, I was a Human In Research/postdoctoral fellow at New York University's ITP. After that, I founded Ilinx Interactive LLC, where I do installation game development for events and shows, as well as future-facing games R&D and prototyping. I am also a web development and documentation volunteer for the COVID Tracking Project.

I am frequently available for public speaking, commissions, and consulting through my company, Ilinx Interactive LLC. Shoot me an email: jane@ilinxinteractive.com.

You can see my full CV here. I also write occasionally here.

Here are some of my favorite projects.